AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Pathfinder coreclasses3/15/2023 ![]() ![]() Stake your claim! In the anarchic hills and valleys of the River Kingdoms, all you own is what you can hold by force. Pathfinder Chronicles: Guide to the River Kingdoms (PF1) But when the trail of the death cultists known as the Whispering Way leads to Illmarsh, it’s up. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. Pathfinder Adventure Path #46: Wake of the Watcher (Carrion Crown 4 of 6) Soon it’s up to them to discover whether. Upon traveling to Lepidstadt, the adventurers find themselves caught up in the anger and investigations surrounding the Beast’s judgment. The rampaging abomination known as the Beast of Lepidstadt has been captured! Yet rather than destroy the monster for its countless murders and untold crimes, the city council demands the creature receive a fair trial. Pathfinder Adventure Path #44: Trial of the Beast (Carrion Crown 2 of 6)(PF1) But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. Pathfinder Adventure Path #43: The Haunting of Harrowstone (Carrion Crown 1 of 6)(PF1) When she and her friend Eleukas, a member of the village guard, stumble across a horrible accident on the outskirts of town, they soon find themselves embroiled in a mystery that will take them far beyond the safety of their hometown. Pathfinder Module: The Emerald Spire Superdungeon (PF1)įor Wendlyn, the coastal logging town of Otari provides more opportunities for mischief than true adventures, but that's about to change. Vaughan! In Varisia’s bustling frontier city of Magnimar, the Pathfinder Society’s newest lodge recruits a team of rookie Pathfinders to track down rogue agent Natalya Vancaskerkin-who also happens to be one of the Varisian criminals known as the Sczarni. The Shattered Star Adventure Path begins with a thrilling new adventure from fan-favorite author Greg A. Pathfinder Adventure Path #61: Shards of Sin (Shattered Star 1 of 6)(PF1) The novice heroes must brave the traps and perils of the Crypt of the Everflame. ![]() Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town's founder. Pathfinder Module: Crypt of the Everflame It’s one thing to face a dragon armed with a longsword and a suit of magic plate mail, but what if you had an atom gun and powered armor? How many zombies could you blow up with a rocket launcher? What happens if you’re standing next to a graviton reactor when it explodes? All of these questions and more are answered within the pages of the Technology. Pathfinder Campaign Setting: Technology Guide (PF1) Only one desperate plan can set things right-a band of heroes. ![]() The Runelord of Wrath is now primed to seize control of a ruined realm, so that she can remake it into a New Thassilon with herself as its furious queen. Varisia has been destroyed! Runelord Alaznist's alteration of the past has thrown the frontier nation into chaos, devastated cities, resurrected demon lords, and worse. Pathfinder Adventure Path #138: Rise of New Thassilon (Return of the Runelords 6 of 6)(PF1) This volume of Pathfinder Adventure Path. Can the PCs fight back against champions of both the law and the criminal world? Since being stripped of its station as the capital of Cheliax, the wealth and prestige of the city has gradually slipped away, leaving the desperate people to fend for themselves in a city beset by criminals, a corrupt nobility, and a shadowy curse. Pathfinder Adventure Path #25: The Bastards of Erebus (Council of Thieves 1 of 6)(PF1) With strange monsters lurking amid the city’s ancient foundations, bands of thieves battling for control over the city’s. But life in the City of Monuments can be an adventure all its own. Known as the City of Monuments for its jaw-dropping skyline of ancient ruins, magnificent towers, and stunning sculptures, Magnimar embodies the spirit of the frontier realm of Varisia more than any other city. Pathfinder Campaign Setting: Magnimar, City of Monuments (PF1) ![]()
0 Comments
Read More
Leave a Reply. |